AI Insights · Timothy · July 2022
Top 5 Slime Games on Android in Central America: Q2 2022
Discover the performance trends of the top 5 slime game apps on Android in Central America for Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the top 5 slime game apps on Android in Central America displayed varied performance trends. Here's an overview of their weekly downloads, revenue, and active users during this period, based on data from Sensor Tower.
Goo: ASMR Slime Simulator from EXOMIND saw a peak in weekly revenue around mid-April, reaching approximately $25. However, weekly downloads showed a downward trend, starting at 5.1K at the end of March and dropping to zero by mid-April. The app's weekly active users also declined, from 16.6K at the beginning of April to 8.3K by the end of June.
World of Slime Simulator Games by Tech Consolidated Inc. experienced a notable increase in weekly revenue in mid-June, peaking at $39. Weekly downloads saw an initial rise to 3.6K in early June but tapered off to 542 by the end of the month. Active users followed a similar trend, decreasing from 2.8K to just over 1K in June.
Fluid - Trippy Stress Reliever from DoGreat Technologies had modest weekly revenue, with occasional peaks of around $7 to $8 throughout the quarter. However, there were no recorded downloads or active user metrics for this period.
Super Slime Simulator: DIY Art by Dramaton maintained a relatively steady weekly revenue, peaking at $4 in early June. Weekly downloads fluctuated, with a high of 22.6K at the end of May and a low of 15.2K in mid-June. Active users showed a slight decline from 106.5K at the end of March to 87.7K by the end of June.
Slime Games for Teens by Kids Food Games Inc. did not record any significant metrics for weekly revenue, downloads, or active users during Q2 2022.
For more insights into the performance of mobile apps, visit Sensor Tower.